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- on mouseUp
- global lightswitch
- if lightswitch = 1 then
- puppetSprite(3, 1)
- spriteBox(3, 0, 0, 640, 480)
- set lightswitch to 0
- put lightswitch
- go("big")
- exit
- end if
- if lightswitch = 0 then
- puppetSprite(3, 0)
- set lightswitch to 1
- put lightswitch
- set the visible of sprite 3 to 0
- set the visible of sprite 3 to 1
- go("little")
- exit
- end if
- end
-